Weapon Types and Roles

Overview
Weapon Types are not the same as Roles. Weapon Types only exist to sort the weapons a little better to make them easier to find, while Roles are how the weapons fight.

Weapon Types
- Melee

- Mobility

- Ranged

- Special

- Support

- Trap

Roles
- Balanced: Equal in most aspects...

- Aggro: based on rushing the enemy, or overwhelming them / fighting like a berserker...

- CC: based on de-buffs and limiting the enemy's fighting abilities. Ideally, stuns...

- DPS: based entirely on getting a vast amount of damage...

- Gank: based on ambushing or surprise attacks...

- Support: based on healing or buffing yourself or your allies...

- Tank: based on self-healing and raising the user's max HP....